Bug 2832 - alien class: 'granger / hovel' exploit which allows aliens to move to a seemingly random map location (often outside the map's intended collision area)
Status: RESOLVED DUPLICATE of bug 2716
Alias: None
Product: Tremulous
Classification: Unclassified
Component: Misc
Version: unspecified
Hardware: All All
: P2 major
Assignee: Tim Angus
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2006-08-12 20:45 EDT by Tim <tsr> Rietmann
Modified: 2006-08-13 02:07:26 EDT
0 users

See Also:



Description Tim <tsr> Rietmann 2006-08-12 20:45:39 EDT
Hi guys,
I've just witnessed a funny, but yet disturbing, exploit on one of the tremulous servers (I think it was the ESA one). To be brief: I was a granger, sitting in a hovel. Then another granger came along and deconstructed the hovel I was sitting in. Next thing is... I re-appear at a seemingly random location of the map (maybe 0,0,0... no idea). On this specific map that bug was rather fatal, because I probably could've built eggs and/or Overminds outside of the map's normal collision area (i.e. not within the normal playing-zone, so humans can not reach the location I was at). 
I'm not very familiar with the Q3 codebase, but it seems like a server-sided bug to me, which is (hopefully) easy to fix. Hope this helps.
Comment 1 Tony J. White 2006-08-13 02:07:26 EDT

*** This bug has been marked as a duplicate of 2716 ***