Bug 3535 - setStat missing feature
Status: RESOLVED FIXED
Alias: None
Product: Call of Duty 4
Classification: Unclassified
Component: Everything
Version: unspecified
Hardware: PC Linux
: P3 major
Assignee: Ryan C. Gordon
QA Contact:
URL:
: Tally
Depends on:
Blocks:
 
Reported: 2008-02-02 09:03 EST by pmpp
Modified: 2008-06-03 23:27:48 EDT
3 users (show)

See Also:



Description pmpp 2008-02-02 09:03:29 EST
linux 1.5 setStat() function block and report "impure script loaded" as <=1.4 on modded server,

1.5 series of servers is said to allow setStat on modded, win version 1.5 does.
Comment 1 Marc 2008-02-04 10:21:49 EST
(In reply to comment #0)
> linux 1.5 setStat() function block and report "impure script loaded" as <=1.4
> on modded server,
> 
> 1.5 series of servers is said to allow setStat on modded, win version 1.5 does.
> 

i concur:

******* script runtime error *******
setstat: impure scripts loaded.: (file 'maps/mp/gametypes/_persistence.gsc', line 72)
 self setStat( int(tableLookup( "mp/playerStatsTable.csv", 1, dataName, 0 )), value + curValue );
Comment 2 Marc 2008-02-04 16:02:39 EST
(In reply to comment #0)
> linux 1.5 setStat() function block and report "impure script loaded" as <=1.4
> on modded server,
> 
> 1.5 series of servers is said to allow setStat on modded, win version 1.5 does.
> 

also i dont find this bug trivial..its a major one...could someone set it to another status?
Comment 3 pmpp 2008-02-09 11:41:06 EST
*** Bug 3537 has been marked as a duplicate of this bug. ***
Comment 4 pmpp 2008-02-09 11:45:10 EST
binary patch may help testing setStat on 1.5 during devs workaround .

Offsets: hexadec.


 7D4D7:	0F      =>90
 7D4D8:	85	=>90
 7D4D9:	D1	=>90
 7D4DA:	00	=>90
 7D4DB:	00	=>90
 7D4DC:	00	=>90
Comment 5 Ryan C. Gordon 2008-06-03 23:27:48 EDT
This is fixed in the next release.

--ryan.