Bug 4526 - DirectSound init failed
Status: RESOLVED FIXED
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Sound
Version: GIT MASTER
Hardware: PC Windows XP
: P3 normal
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2010-02-02 14:03 EST by Eugene C.
Modified: 2011-06-17 19:29:35 EDT
1 user (show)

See Also:



Description Eugene C. 2010-02-02 14:03:18 EST
DirectSound can't be inited normally after changing mod through baseq3 MODS menu. Possible reason - SetCooperativeLevel function fails because of invalid window handle (?) Suggested solution - shutdown sound system before renderer.
Comment 1 Thilo Schulz 2011-06-17 19:29:35 EDT
Fixed r2042