Bug 4527 - VBO support
Status: RESOLVED DUPLICATE of bug 4358
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Video
Version: unspecified
Hardware: All All
: P3 enhancement
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2010-02-02 20:38 EST by Styx
Modified: 2010-02-08 19:28:28 EST
0 users

See Also:



Description Styx 2010-02-02 20:38:51 EST
I would like to see support for OpenGL's Vertex Buffer Objects in ioQuake3, since it would speed up rendering a lot.  It is currently available in XreaL, but XreaL requires newer hardware, which many of us do not have.  For more information, see http://xreal-project.net/?p=266 and http://www.songho.ca/opengl/gl_vbo.html .  

Thank you,
Styx.
Comment 1 Zachary J. Slater 2010-02-08 19:28:28 EST
There is a bug filed for VBO support already.

*** This bug has been marked as a duplicate of bug 4358 ***