Bug 483 - 16bit dosn't work
Status: RESOLVED FIXED
Alias: None
Product: America's Army
Classification: Unclassified
Component: Graphical Client
Version: Beta
Hardware: PC Linux
: P2 normal
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2003-04-26 01:06 EDT by Milosz Tanski
Modified: 2003-05-02 10:59:27 EDT
0 users

See Also:


Attachments
Fixed SDLDrv.so (32.61 KB, application/octet-stream)
2003-04-26 03:08 EDT, Ryan C. Gordon

Description Milosz Tanski 2003-04-26 01:06:32 EDT
16 bit color depth dosn't work, AA requires a 32 bit server. It will show the
splash screen and then die, with the message: "Couldn't set video mode: Couldn't
find matching GLX visual".

I tried adding Use16bit=True to [OpenGLDrv.OpenGLRenderDevice], but with no effect.
Comment 1 Ryan C. Gordon 2003-04-26 03:08:47 EDT
Created attachment 62 [details]
Fixed SDLDrv.so

Replacement SDLDrv.so that should fix the 16-bit issue. Uncompress with
"bunzip2" and overwrite the SDLDrv.so in the game's "System" directory.
Comment 2 Ryan C. Gordon 2003-04-26 03:09:45 EDT
Accepting bug for examination. Please try attached SDLDrv replacement.

Thanks,
--ryan.

Comment 3 Dimitri Tereshonkov 2003-04-26 08:41:53 EDT
With the newly posted SDLRv.so, armyops-bin loads windowed and goes into a menu,
however, it doesn't accept any mouse movements in 16-bit. I've been able to play
in 24-bit just fine so far.
Comment 4 Milosz Tanski 2003-05-02 10:57:15 EDT
This is fixed in 1.70 and should be marked fixed.
Comment 5 Ryan C. Gordon 2003-05-02 10:59:27 EDT
Flagging it fixed...

--ryan.