Bug 5059 - Client's railgun does not glow in third person and mirror
Status: RESOLVED FIXED
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Misc
Version: GIT MASTER
Hardware: All All
: P3 minor
Assignee: ensiform
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2011-06-26 21:29 EDT by Zack Middleton
Modified: 2011-06-28 04:28:26 EDT
1 user (show)

See Also:


Attachments
Have client's third person model use railgun glow too. (521 bytes, patch)
2011-06-26 21:29 EDT, Zack Middleton
More color fixes for railgun (4.38 KB, patch)
2011-06-27 23:03 EDT, ensiform

Description Zack Middleton 2011-06-26 21:29:34 EDT
Created attachment 2799 [details]
Have client's third person model use railgun glow too.

Railgun has a glow effect in first person, but does not in third person and mirror.
Comment 1 Thilo Schulz 2011-06-27 19:54:05 EDT
applied r2063, thx
Comment 2 ensiform 2011-06-27 23:03:52 EDT
Created attachment 2801 [details]
More color fixes for railgun

Show other players' railgun color and their firetime state.
Show snapshot client's color on world item models of railgun.
Fix the impact mark using color2 (spiral) rather than color1 (beam).
Credits go to myself and Harekiet for the refire portion.
Comment 3 Thilo Schulz 2011-06-28 04:28:26 EDT
applied r2064