Bug 5066 - Plasmagun and BFG don't play the explosion when they hit players
Status: RESOLVED FIXED
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Misc
Version: unspecified
Hardware: All All
: P3 trivial
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2011-07-07 13:00 EDT by ensiform
Modified: 2011-07-07 19:14:53 EDT
1 user (show)

See Also:


Attachments
Adds plasma and bfg to list of weapons that cause explosion still on player hit. (385 bytes, patch)
2011-07-07 13:00 EDT, ensiform

Description ensiform 2011-07-07 13:00:00 EDT
Created attachment 2809 [details]
Adds plasma and bfg to list of weapons that cause explosion still on player hit.

The plasmagun and BFG explosion effect is not played when hitting players, and if the distance traveled isn't very long it can be kind of confusing if it even hit at all.

Patch to add plasma and bfg to list of weaps that cause explosion + bleed.  I checked quakelive and it seems at somepoint they changed it there too.
Comment 1 Thilo Schulz 2011-07-07 19:14:53 EDT
committed r2070