Bug 5130 - Mouse doesn't actually "grab" to Hammerfight window
Status: RESOLVED FIXED
Alias: None
Product: Hammerfight
Classification: Unclassified
Component: Everything
Version: unspecified
Hardware: PC Linux
: P3 normal
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2011-07-29 11:33 EDT by CJ Kucera
Modified: 2011-08-12 17:19:38 EDT
0 users

See Also:



Description CJ Kucera 2011-07-29 11:33:54 EDT
It looks like the mouse doesn't always stay restricted to the Hammerfight window, so if I'm doing any big motions with the mouse, occasionally the pointer will actually leave the Hammerfight window briefly before getting sucked back in.  That would make sense if comment 5 from bug #5105 is to be trusted, because that certainly feels like what's going on here.

Anyway, for someone like me who has focus-follows-mouse, and auto-raise, this can be problematic.  It's easy enough to just run Hammerfight in an empty desktop, but it'd be nice not to have to worry about that.
Comment 1 Ryan C. Gordon 2011-08-12 17:19:38 EDT
(Changing several bugs at once, sorry if you get duplicate messages because you're watching several of these bug reports.)

This bug is, I believe, fixed in Build #2, which is now available.

Details on this build, and how to upgrade to it, are here: http://icculus.org/pipermail/hammerfight/2011-August/000007.html

--ryan.