Bug 5593 - Crashes on Cutscenes (OS X)
Status: RESOLVED DUPLICATE of bug 5528
Alias: None
Product: Psychonauts
Classification: Unclassified
Component: everything
Version: unspecified
Hardware: PC MacOS X
: P3 critical
Assignee: Ryan C. Gordon
QA Contact: Ryan C. Gordon
URL:
Depends on:
Blocks:
 
Reported: 2012-06-04 22:52 EDT by sporky
Modified: 2012-06-20 23:26:49 EDT
0 users

See Also:


Attachments
Contains the errors that were encountered (42.48 KB, text/plain)
2012-06-04 22:52 EDT, sporky

Description sporky 2012-06-04 22:52:32 EDT
Created attachment 3179 [details]
Contains the errors that were encountered

Similar to the Linux problem, it seems the cutscenes on OS X are also leading to an application crash. 

Psychonauts will crash at almost every cutscene, with game progress lost. 

I have been able to reproduce this crash consistently with the Shooting Gallery boss level, but experienced it on earlier levels as well. After defeating the boss and going to the cutscene where Ras receives a merit badge, Psychonauts crashes.
Comment 1 Ryan C. Gordon 2012-06-05 06:07:17 EDT
This patch should fix this specific problem:

  http://treefort.icculus.org/psychonauts/psychonauts-mac-0.2-patch.tar.bz2

Download, double-click to unpack, and run the patch program that should pop
out. If you're playing the game on Steam, it already has this patch included.

Note that this patch also adds FSAA support...if you find the game is way
slower than it was before, that's why. You can turn that off in the Display
Options menu in-game if it's causing you problems (there's a checkbox that
reads "FSAA").

--ryan.
Comment 2 Ryan C. Gordon 2012-06-20 11:49:22 EDT
(I'm adding this comment to many bugs that this fix might apply to...sorry if you see it multiple times or it doesn't _actually_ fix your issue.)

Here is a new test build, please try it and report back. It's a 2.1 megabyte
download, so you don't have to redownload the whole game again.

This is meant to fix crash bugs mostly. We still have rendering issues, etc to sort out. If this didn't fix your issue, please report it on this bug. If there are still other unrelated issues, please file a new bug or add yourself to the CC list of one of the other bugs. Here's the open bug list if you want to check for others with the same problem:

    https://bugzilla.icculus.org/buglist.cgi?query_format=specific&bug_status=__open__&product=Psychonauts

Steam users: you'll get this through Steam shortly.

Linux users, download this...

  http://treefort.icculus.org/psychonauts/psychonauts-linux-0.3-patch.tar.bz2

...and unpack it. Overwrite Psychonauts and libSDL-1.2.so.0 with it. This works with either of the first two builds from HumbleBundle.com.

Mac users that aren't using Steam, download this...

  http://treefort.icculus.org/psychonauts/psychonauts-mac-0.3-patch.tar.bz2

...double click it, and run the patcher program it produces.

We'll do a more formal build once we get some feedback.

--ryan.
Comment 3 Ryan C. Gordon 2012-06-20 23:26:49 EDT
Consolidating duplicate bugs...

--ryan.

*** This bug has been marked as a duplicate of bug 5528 ***