Bug 5792 - fs_game doesn't actually revert upon leaving a server
Status: RESOLVED FIXED
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Misc
Version: unspecified
Hardware: All All
: P3 normal
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2012-10-30 12:22 EDT by ensiform
Modified: 2012-10-30 14:12:43 EDT
1 user (show)

See Also:



Description ensiform 2012-10-30 12:22:21 EDT
The intended feature of reverting fs_game with the "oldGame" method doesn't actually work because the cls struct is cleared during CL_Shutdown which happens if the client was already running upon trying to restart the "game" for a new mod/back to base.

Patch: http://slexy.org/view/s20g9jNjez

I named the variables as cls_* because there is a local variable in cl_parse.c named "oldGame".
Comment 1 Zack Middleton 2012-10-30 14:12:43 EDT
Applied in r2346, thanks.