Bug 6002 - OpenGL2: shader bug in q3dm14
Status: RESOLVED DUPLICATE of bug 5999
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Video
Version: unspecified
Hardware: PC Windows NT
: P3 normal
Assignee: James Canete
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2013-07-30 13:14 EDT by Kuehnhammer Tobias
Modified: 2013-08-23 04:40:40 EDT
0 users

See Also:


Attachments
screenshot of issue (337.27 KB, image/jpeg)
2013-07-30 13:14 EDT, Kuehnhammer Tobias

Description Kuehnhammer Tobias 2013-07-30 13:14:45 EDT
Created attachment 3371 [details]
screenshot of issue

The jesus model in q3dm14 (near LG) do not render correctly in OpenGL2 renderer.

Tobias Kuehnhammer.
Comment 1 James Canete 2013-08-23 04:40:40 EDT
This looks fine to me now, marking as a dupe of #5999.

*** This bug has been marked as a duplicate of bug 5999 ***