Bug 6059 - OpenGL2: r_ext_framebuffer_multisample disables flares
Status: RESOLVED FIXED
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Video
Version: unspecified
Hardware: PC Windows NT
: P3 normal
Assignee: James Canete
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2013-11-10 12:59 EST by Kuehnhammer Tobias
Modified: 2013-11-22 23:35:38 EST
0 users

See Also:



Description Kuehnhammer Tobias 2013-11-10 12:59:55 EST
Start a map with compiled flares (e.g. q3dm4)

Set r_flares to 1. Flares are drawn as they should.
Set r_ext_framebuffer_multisample to 4. Run vid_restart. No flares can be seen.

NOT related to the latest changes to flare code concerning to this bug:

https://bugzilla.icculus.org/show_bug.cgi?id=5998

The bug occurs on ioquake3 versions before these changes were made!

I'm on Windows 7, Nvidia

Tobias Kuehnhammer.
Comment 1 James Canete 2013-11-20 03:50:55 EST
This should be fixed in https://github.com/ioquake/ioq3/commit/e686010d73f09a5a05c918cbb782052ee8afd938 , mind testing? :)
Comment 2 Kuehnhammer Tobias 2013-11-20 09:10:15 EST
Tested latest changes, everything works fine now.
So this bug seems to be fixed! As always: Excellent work!
Thanks for fixing the bug!

Tobias Kuehnhammer
Comment 3 James Canete 2013-11-22 23:35:38 EST
Closing this, then.