Bug 653 - Spawn object DOS lags / crashes server
Status: RESOLVED WONTFIX
Alias: None
Product: Medal of Honor: Allied Assault
Classification: Unclassified
Component: Linux dedicated server
Version: Original Allied Assault (1.11)
Hardware: PC FreeBSD
: P1 critical
Assignee: Ryan C. Gordon
QA Contact:
URL: http://www.mohadmin.com/nuke/modules....
Depends on:
Blocks:
 
Reported: 2003-06-15 21:19 EDT by Steven Hartland
Modified: 2004-02-17 14:10:53 EST
0 users

See Also:



Description Steven Hartland 2003-06-15 21:19:56 EDT
Players can create objects in MP (Uboat seems popular). Result is either server 
crashes or lags.
Doing a diff on the unofficial patch availible at the URL given results in:
5793c5793
< Bad hash code value: %scurrent thread is 
NULLNULL_Legs.st_Torso.stPAINxnnlontznlod_yawlod_pitchlod_rolllod_angleslod_disc
ardMust specify a model namelod_tikiname1dtizlqpsError in model '%s', LOD model 
not spawned.cg_drawviewmodel 0
---
> Bad hash code value: %scurrent thread is 
NULLNULL_Legs.st_Torso.stPAINlod_spawnlod_yawlod_pitchlod_rolllod_angleslod_disc
ardMust specify a model namelod_tikiname1lod_toolError in model '%s', LOD model 
not spawned.cg_drawviewmodel 0
Comment 1 michiel 2004-02-17 14:10:53 EST
i uploaded those files, but it still crashes when i kill somebody, we can run 
around and all but when you kill someone, the server crashes!!
plz mail me, or add me @ msn, because i realy need this