I can't use '(' in either the 'Type' single line console nor the pulldown
console... Although it works as expected for the first command, after that
point it seems to semirandomly pick a line out of the command history to replace
the input line.
This bug exists in the original Unreal Tournament Linux client as well.
Will have to wait until after the full version ships, since I have to move some
code around to fix it, which is way too risky at this point.
Marking bug as "LATER".
--ryan.
Grr...dirty hack in SDLDrv, since '(' conflicts with the Engine's symbol for the
"down" key. The first retail patch (and next demo patch) will let you use this
correctly in the console.
--ryan.
Grr...dirty hack in SDLDrv, since '(' conflicts with the Engine's symbol for the
"down" key. The first retail patch (and next demo patch) will let you use this
correctly in the console.
--ryan.
I can't use '(' in either the 'Type' single line console nor the pulldown console... Although it works as expected for the first command, after that point it seems to semirandomly pick a line out of the command history to replace the input line. This bug exists in the original Unreal Tournament Linux client as well.Grr...dirty hack in SDLDrv, since '(' conflicts with the Engine's symbol for the "down" key. The first retail patch (and next demo patch) will let you use this correctly in the console. --ryan.Grr...dirty hack in SDLDrv, since '(' conflicts with the Engine's symbol for the "down" key. The first retail patch (and next demo patch) will let you use this correctly in the console. --ryan.