Bugzilla – Bug 4330UI_DrawBannerString API fails to put strings at the right place between different screen resolutionLast modified: 2009-11-06 07:02:24 EST
This is a read-only, static archive of bugzilla.icculus.org
Bug 4330
- UI_DrawBannerString API fails to put strings at the right place between different screen resolution
DescriptionGuillaume Bougard
2009-11-03 19:51:18 EST
Created attachment 2195[details]
Fix UI_DrawBannerString rendering
For the next Smokin'Guns engine based on ioQuake3, we uses UI_DrawBannerString
which render better strings than our previous way. Btw I found when switching
resolution, strings shown with this API and being at the bottom are not
rendered at the same place when screen resolution is changed.
The one line attached patch fixed the problem which seems to be a simple typo.
Created attachment 2195 [details] Fix UI_DrawBannerString rendering For the next Smokin'Guns engine based on ioQuake3, we uses UI_DrawBannerString which render better strings than our previous way. Btw I found when switching resolution, strings shown with this API and being at the bottom are not rendered at the same place when screen resolution is changed. The one line attached patch fixed the problem which seems to be a simple typo.