Bug 4330 - UI_DrawBannerString API fails to put strings at the right place between different screen resolution
Status: RESOLVED FIXED
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Misc
Version: GIT MASTER
Hardware: PC Linux
: P3 normal
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2009-11-03 19:51 EST by Guillaume Bougard
Modified: 2009-11-06 07:02:24 EST
1 user (show)

See Also:


Attachments
Fix UI_DrawBannerString rendering (376 bytes, patch)
2009-11-03 19:51 EST, Guillaume Bougard

Description Guillaume Bougard 2009-11-03 19:51:18 EST
Created attachment 2195 [details]
Fix UI_DrawBannerString rendering

For the next Smokin'Guns engine based on ioQuake3, we uses UI_DrawBannerString
which render better strings than our previous way. Btw I found when switching
resolution, strings shown with this API and being at the bottom are not
rendered at the same place when screen resolution is changed.

The one line attached patch fixed the problem which seems to be a simple typo.
Comment 1 Thilo Schulz 2009-11-06 07:02:24 EST
committed, thanks.