Bug 1443 - Segfaults in KIntersect
Status: RESOLVED DUPLICATE of bug 1413
Alias: None
Product: Unreal Tournament 2004
Classification: Unclassified
Component: client
Version: 3186 (Initial retail version)
Hardware: PC Linux
: P1 major
Assignee: Ryan C. Gordon
QA Contact:
URL:
: 1455
Depends on:
Blocks:
 
Reported: 2004-03-19 20:36 EST by Brian Daniels
Modified: 2004-03-22 15:53:42 EST
1 user (show)

See Also:


Attachments
Full log of crash (22.31 KB, text/plain)
2004-03-19 20:38 EST, Brian Daniels
Another log (tarball) (27.19 KB, application/octet-stream)
2004-03-20 22:11 EST, Brian Daniels
Yet Another log (retail version) (11.93 KB, application/gzip)
2004-03-22 01:03 EST, Corey Mann
log of a crash with the new binary as of 03222004 (2.60 KB, text/plain)
2004-03-22 15:53 EST, Sebastien Chaumat

Description Brian Daniels 2004-03-19 20:36:53 EST
Segfaults in the Linux version.  RH9 system, 2.4.20-30.9, Athlon XP. GeForce4 Ti4400.  1GB 
ram.  I have tried several versions of Nvidias drivers, both AGPART and nvidias - no effect. 
 
Crash happens at random times.  Sometimes can play several rounds without crash, others it 
dies in the first minute. 
 
Logs: 
ScriptLog: ONS-RedPlanet.ONSAVRiL ClientForceAmmoUpdate mode 1 newamount 0 
Log: 
Developer Backtrace: 
Log: [ 1]  ./ut2004-bin [0x86c915c] 
Log: [ 2]  /lib/tls/libc.so.6 [0x420277b8] 
Log: [ 3]  ./ut2004-bin [0x81d30b0] 
Log: [ 4]  ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0xdd) 
[0x81d31f9] 
Log: [ 5]  ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) 
[0x81d11c3] 
Log: [ 6]  ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603028] 
Log: [ 7]  ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df03b] 
Log: [ 8]  ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889b7] 
Log: [ 9]  ./ut2004-bin(SDL_SetVideoMode+0x83f) [0x814dac3] 
Log: [10]  ./ut2004-bin(main+0x69bc) [0x815849c] 
Log: [11]  /lib/tls/libc.so.6(__libc_start_main+0xe4) [0x42015704] 
Log: [12]  ./ut2004-bin(getlogin+0xad) [0x814d361] 
Log: Unreal Call Stack: KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts 
<- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- 
UpdateWorld <- MainLoop 
Exit: Exiting. 
Log: FileManager: Reading 0 GByte 378 MByte 588 KByte 841 Bytes from HD took 34.424212 
seconds (16.259350 reading, 18.164862 seeking). 
Log: FileManager: 0.000000 seconds spent with misc. duties 
Uninitialized: Name subsystem shut down 
Uninitialized: Allocation checking disabled 
Uninitialized: Log file closed, Fri Mar 19 20:13:05 2004 
 
Another one: 
ScriptLog: ONS-Dria.ONSAVRiL ClientForceAmmoUpdate mode 1 newamount 0 
Log: 
Developer Backtrace: 
Log: [ 1]  ./ut2004-bin [0x86c915c] 
Log: [ 2]  /lib/tls/libpthread.so.0 [0x400398f8] 
Log: [ 3]  ./ut2004-bin [0x81d30b0] 
Log: [ 4]  ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0xdd) 
[0x81d31f9] 
Log: [ 5]  ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) 
[0x81d11c3] 
Log: [ 6]  ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603028] 
Log: [ 7]  ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df03b] 
Log: [ 8]  ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889b7] 
Log: [ 9]  ./ut2004-bin(SDL_SetVideoMode+0x83f) [0x814dac3] 
Log: [10]  ./ut2004-bin(main+0x69bc) [0x815849c] 
Log: [11]  /lib/tls/libc.so.6(__libc_start_main+0xe4) [0x42015704] 
Log: [12]  ./ut2004-bin(getlogin+0xad) [0x814d361] 
Log: Unreal Call Stack: KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts 
<- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- 
UpdateWorld <- MainLoop 
Exit: Exiting. 
Log: FileManager: Reading 0 GByte 409 MByte 988 KByte 856 Bytes from HD took 5.545055 
seconds (2.859985 reading, 2.685070 seeking). 
Log: FileManager: 0.000000 seconds spent with misc. duties 
Uninitialized: Name subsystem shut down 
Uninitialized: Allocation checking disabled 
Uninitialized: Log file closed, Wed Mar 17 23:12:13 2004
Comment 1 Brian Daniels 2004-03-19 20:38:13 EST
Created attachment 233 [details]
Full log of crash
Comment 2 Sebastien Chaumat 2004-03-20 15:37:30 EST
*** Bug 1455 has been marked as a duplicate of this bug. ***
Comment 3 Brian Daniels 2004-03-20 22:11:38 EST
Created attachment 239 [details]
Another log (tarball)
Comment 4 Oliver Feiler 2004-03-21 19:07:14 EST
This is a dup of https://bugzilla.icculus.org/show_bug.cgi?id=1423 I think. Or
other way round, because bug 1443 is already asigned. :)
Comment 5 Corey Mann 2004-03-22 01:03:17 EST
Created attachment 243 [details]
Yet Another log (retail version)

Yet Another log (retail version)

gzip form (no tar'ing)
gunzip ut2004.log.gz
Comment 6 Ryan C. Gordon 2004-03-22 05:30:19 EST
I'm collecting all these reports into Bug #1413, since there were already a
bunch of people CC'd on that one.

--ryan.



*** This bug has been marked as a duplicate of 1413 ***
Comment 7 Sebastien Chaumat 2004-03-22 15:53:42 EST
Created attachment 248 [details]
log of a crash with the new binary as of 03222004

Still crashing...