in the middle of a lot of action the game qiuts and brings me back to the desktop.
kernel is 2.6.3-4mdk. The kernel runs harder according to Ksysguard, at 100%
and 1.2 avearge load vs. 75% and 1.0 with 2.4.23 debian. CPU core temp is
higher too.
Massive multiplayer on the net it happens quicker than single player, in fact it
happend after the 4:th level with a few more bots.
Sorry if the info is to sparse, don't know if you want a long strace.
Bug #1413 has updated binaries that fix this crash.
2.4 kernel uses less CPU time online because we cap your framerate in Internet
games by putting the process to sleep, and the 2.4 schedule has a less-fine
scheduling resolution. This is not a bug; upgrade to 2.6 or play on a LAN if it
bothers you.
--ryan.
*** This bug has been marked as a duplicate of 1413 ***
Created attachment 294 [details] screen shot of cpu load and temps , xmbmon and ksysguard
Created attachment 296 [details] UT2004.log
Created attachment 297 [details] UT2004.log from grassy knoll 30 players