Bug 1745 - Crash after exporting new maps
Status: RESOLVED DUPLICATE of bug 1684
Alias: None
Product: Unreal Tournament 2004
Classification: Unclassified
Component: client
Version: 3204 (First official retail patch)
Hardware: PC Linux
: P2 normal
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2004-05-27 00:29 EDT by Matthew Arnold
Modified: 2004-05-27 00:34:50 EDT
0 users

See Also:



Description Matthew Arnold 2004-05-27 00:29:59 EDT
Whenever I install a new map (or, in this case, Jailbreak 2004), the game will
export all the maps successfully but then crash when trying to start the game.
If I try to start the game again, it starts normally. Here's what got spit out
at the console when I ran the game after unzipping the Jailbreak mod:

Exporting JB-Solamander.....Successful!
Exporting JB-SavoIsland.....Successful!
Exporting JB-Heights.....Successful!
Exporting JB-Poseidon.....Successful!
Exporting JB-Conduit.....Successful!
Exporting JB-Arlon.....Successful!
Exporting JB-MoonCraters.....Successful!
Exporting JB-NoSense.....Successful!
Exporting JB-Cavern.....Successful!
Exporting JB-IndusRage2.....Successful!
Exporting JB-CastleBreak.....Successful!
Exporting JB-Addien-Dwy.....Successful!
Exporting JB-BabylonTemple.....Successful!
WARNING: ALC_EXT_capture is subject to change!
_X11TransSocketOpen: socket() failed for local
_X11TransSocketOpenCOTSClient: Unable to open socket for local
_X11TransOpen: transport open failed for local/skyron:0
pause_audiodevice stubbed for 0x3
pause_audiodevice stubbed for 0x3
Couldn't set video mode: Could not create GL context


History:

Exiting due to error
Comment 1 Matthew Arnold 2004-05-27 00:34:50 EDT
Crap! I even searched for "exporting" but it didn't find bug 1684.

*** This bug has been marked as a duplicate of 1684 ***