When I have game.serverGamePlayMode GPM_COOP, the server segfaults. It takes only a few moments for it to happen on my linux server. Details: [48] ghent$ uname -a Linux rivendell 2.4.18 #4 Fri Apr 12 09:54:06 CDT 2002 i686 unknown rivendell:~/1942 [49] ghent$ cat /proc/cpuinfo processor : 0 vendor_id : AuthenticAMD cpu family : 6 model : 7 model name : AMD Athlon(tm) Processor stepping : 0 cpu MHz : 1000.064 cache size : 64 KB fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 1 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 sep mtrr pge mca cmov pat pse36 mmx fxsr sse syscall mmxext 3dnowext 3dnow bogomips : 1992.29 rivendell:~/1942 [50] ghent$ free total used free shared buffers cached Mem: 514276 432924 81352 0 5216 190812 -/+ buffers/cache: 236896 277380 Swap: 1052216 56160 996056 rivendell:~/1942 [51] ghent$ cat mods/BF1942/Settings/ServerSettings.con game.serverName "Starshadow" game.serverDedicated 1 game.serverGamePlayMode GPM_COOP game.serverGameTime 0 game.serverMaxPlayers 24 game.serverScoreLimit 0 game.serverInternet 1 game.serverNumberOfRounds 3 game.serverSpawnTime 20 game.serverSpawnDelay 3 game.serverGameStartDelay 20 game.serverSoldierFriendlyFire 100 game.serverVehicleFriendlyFire 100 game.serverTicketRatio 300 game.serverAlliedTeamRatio 1 game.serverAxisTeamRatio 1 game.serverCoopAiSkill 90 game.serverCoopCpu 50 game.serverPassword "Starshadow" game.ServerBandwidthChokeLimit 0 game.ServerAllowNoseCam 1 game.ServerFreeCamera 0 game.ServerExternalViews 1 game.ServerAutoBalanceTeams 1 game.ServerNameTagDistance 50 game.ServerNameTagDistanceScope 300 game.ServerKickBack 0 game.ServerKickBackOnSplash 0 game.setServerSoldierFriendlyFireOnSplash 100 game.setServerVehicleFriendlyFireOnSplash 100 game.setServerIP 64.49.223.141 game.setServerPort 14567 rivendell:~/1942 [52] ghent$ cat /etc/redhat-release Red Hat Linux release 7.1 (Seawolf) [53] ghent$ ldd --version ldd (GNU libc) 2.2.4
*** This bug has been marked as a duplicate of 258 ***
When I have game.serverGamePlayMode GPM_COOP, the server segfaults. It takes only a few moments for it to happen on my linux server. Details: [48] ghent$ uname -a Linux rivendell 2.4.18 #4 Fri Apr 12 09:54:06 CDT 2002 i686 unknown rivendell:~/1942 [49] ghent$ cat /proc/cpuinfo processor : 0 vendor_id : AuthenticAMD cpu family : 6 model : 7 model name : AMD Athlon(tm) Processor stepping : 0 cpu MHz : 1000.064 cache size : 64 KB fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 1 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 sep mtrr pge mca cmov pat pse36 mmx fxsr sse syscall mmxext 3dnowext 3dnow bogomips : 1992.29 rivendell:~/1942 [50] ghent$ free total used free shared buffers cached Mem: 514276 432924 81352 0 5216 190812 -/+ buffers/cache: 236896 277380 Swap: 1052216 56160 996056 rivendell:~/1942 [51] ghent$ cat mods/BF1942/Settings/ServerSettings.con game.serverName "Starshadow" game.serverDedicated 1 game.serverGamePlayMode GPM_COOP game.serverGameTime 0 game.serverMaxPlayers 24 game.serverScoreLimit 0 game.serverInternet 1 game.serverNumberOfRounds 3 game.serverSpawnTime 20 game.serverSpawnDelay 3 game.serverGameStartDelay 20 game.serverSoldierFriendlyFire 100 game.serverVehicleFriendlyFire 100 game.serverTicketRatio 300 game.serverAlliedTeamRatio 1 game.serverAxisTeamRatio 1 game.serverCoopAiSkill 90 game.serverCoopCpu 50 game.serverPassword "Starshadow" game.ServerBandwidthChokeLimit 0 game.ServerAllowNoseCam 1 game.ServerFreeCamera 0 game.ServerExternalViews 1 game.ServerAutoBalanceTeams 1 game.ServerNameTagDistance 50 game.ServerNameTagDistanceScope 300 game.ServerKickBack 0 game.ServerKickBackOnSplash 0 game.setServerSoldierFriendlyFireOnSplash 100 game.setServerVehicleFriendlyFireOnSplash 100 game.setServerIP 64.49.223.141 game.setServerPort 14567 rivendell:~/1942 [52] ghent$ cat /etc/redhat-release Red Hat Linux release 7.1 (Seawolf) [53] ghent$ ldd --version ldd (GNU libc) 2.2.4