Bug 314 - Always the same.
Status: RESOLVED DUPLICATE of bug 146
Alias: None
Product: Unreal Tournament 2003
Classification: Unclassified
Component: Graphical Client
Version: Separate dedicated server package (Build 2166)
Hardware: PC Linux
: P2 major
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2002-12-26 19:15 EST by ETeria
Modified: 2003-01-14 18:38:11 EST
0 users

See Also:



Description ETeria 2002-12-26 19:15:47 EST
Sorry but there are always the same bugs: impossible to connect to a server password protected (I know the pass and i wrote it right), mouse sensitivity that change while the game is running ...
In the "bugs fixed list" of the 2166 patch there are things like the support for S3 Savage4 chips, i would not be controversy but maby the people that is trying to play an UT2003 "clan war" with a S3 Savage4 is a little few number than all the Linux users that have a more young hardware and may not play because the server connection in the Linux version is bugged ... i do not gain anything with UT2003 (indeed i have given money for it), you gain from this game but looks like you are not interested by this particular. Of course all the people that is in my situation, after months of patience, patch after patch all bugged (not with stupids bugs but with big black holes inside!!!), all this people like me can not make you a good advertising. Is not important the Selig head!!! First is needed the connection to the servers, after the support for S3 Savage4 chips ...
Comment 1 Ryan C. Gordon 2003-01-14 18:38:11 EST
Bug #314 lists a workaround for password-protected servers. The details are here:

http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?25:mss:1428:200212:dijapgioaaopjklkjmbo

The reason this bug occurs is listed later in that thread, if you want the
technical details.

I understand your frustration; we're fixing things as quickly as we can.

--ryan.



*** This bug has been marked as a duplicate of 146 ***