When I first launch Psychonauts, all in-game speech plays perfectly.
After a while, something weird happens with the sound. It's most noticeable in speech, because every sample only plays the first fraction of a second. In a scripted conversation between two parties, the characters take turns making a syllable and then waiting. (ie the timing is still fine between clips, but only the first part of each line plays.)
Other sounds (like player pain effects and noises from levitation ball) are also affected -- they are silent and/or stuck in a repeating loop.
If I save and restart the game, everything is fine again.
(I'm adding this comment to many bugs that this fix might apply to...sorry if you see it multiple times or it doesn't _actually_ fix your issue.)
Here is a new test build, please try it and report back. It's a 2.1 megabyte
download, so you don't have to redownload the whole game again.
This is meant to fix crash bugs mostly. We still have rendering issues, etc to sort out. If this didn't fix your issue, please report it on this bug. If there are still other unrelated issues, please file a new bug or add yourself to the CC list of one of the other bugs. Here's the open bug list if you want to check for others with the same problem:
https://bugzilla.icculus.org/buglist.cgi?query_format=specific&bug_status=__open__&product=Psychonauts
Steam users: you'll get this through Steam shortly.
Linux users, download this...
http://treefort.icculus.org/psychonauts/psychonauts-linux-0.3-patch.tar.bz2
...and unpack it. Overwrite Psychonauts and libSDL-1.2.so.0 with it. This works with either of the first two builds from HumbleBundle.com.
Mac users that aren't using Steam, download this...
http://treefort.icculus.org/psychonauts/psychonauts-mac-0.3-patch.tar.bz2
...double click it, and run the patcher program it produces.
We'll do a more formal build once we get some feedback.
--ryan.
I tried the new v0.3 pre-release and eventually the sound went wrong in the same kind of way as it did when I opened this bug.
(where would you like follow-ups tracked? I'm cross-posting this comment to the catch-all bug #5683)
Created attachment 3316[details]
Fixed OpenAL build
This will be fixed in the next build. It was a bug in the OpenAL implementation, fixed by this changeset:
http://hg.icculus.org/icculus/al_osx/rev/0a953a090334
I've attached an OpenAL that solves this problem in the meantime, since it's only 48 kilobytes. Download it, find the Psychonauts game icon, right click it, choose "Show Package Contents", find "Contents" -> "MacOS" -> "openal.dylib" in the Finder window that pops up, overwrite openal.dylib with this downloaded file, close all those windows and relaunch the game.
--ryan.
Here is a new test build that should fix this bug, please try it and report back.
It's a 2 megabyte download, so you don't have to redownload the whole game again.
Steam users: you'll get this through Steam shortly.
Linux users, download this...
http://treefort.icculus.org/psychonauts/psychonauts-linux-0.6-patch.tar.bz2
...and unpack it. Overwrite Psychonauts and libSDL-1.2.so.0 with it. This works
with any build from HumbleBundle.com earlier than today.
Mac users that aren't using Steam, download this...
http://treefort.icculus.org/psychonauts/psychonauts-mac-0.6-patch.tar.bz2
...double click it, and run the patcher program it produces.
--ryan.
(I'm adding this comment to many bugs that this fix might apply to...sorry if you see it multiple times or it doesn't _actually_ fix your issue.) Here is a new test build, please try it and report back. It's a 2.1 megabyte download, so you don't have to redownload the whole game again. This is meant to fix crash bugs mostly. We still have rendering issues, etc to sort out. If this didn't fix your issue, please report it on this bug. If there are still other unrelated issues, please file a new bug or add yourself to the CC list of one of the other bugs. Here's the open bug list if you want to check for others with the same problem: https://bugzilla.icculus.org/buglist.cgi?query_format=specific&bug_status=__open__&product=Psychonauts Steam users: you'll get this through Steam shortly. Linux users, download this... http://treefort.icculus.org/psychonauts/psychonauts-linux-0.3-patch.tar.bz2 ...and unpack it. Overwrite Psychonauts and libSDL-1.2.so.0 with it. This works with either of the first two builds from HumbleBundle.com. Mac users that aren't using Steam, download this... http://treefort.icculus.org/psychonauts/psychonauts-mac-0.3-patch.tar.bz2 ...double click it, and run the patcher program it produces. We'll do a more formal build once we get some feedback. --ryan.