Bug 94 - It freezes when connecting to a private server
Status: RESOLVED DUPLICATE of bug 146
Alias: None
Product: Unreal Tournament 2003
Classification: Unclassified
Component: Graphical Client
Version: Demo (Build 1077)
Hardware: PC Linux
: P2 normal
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2002-09-16 02:25 EDT by Aimak Rokalno
Modified: 2003-01-05 11:47:05 EST
0 users

See Also:



Description Aimak Rokalno 2002-09-16 02:25:44 EDT
This problem is alse present in UnrealTournament v436, as well. 
The first time it connects to a private server the process is normal, i get 
asked to intriduce the password and after that the game starts (if password is 
right, right). The problem is when I connect again to that server, after 
clossing-reopen the client. I dont get asked to enter the password and the 
client never finish to connect, I just see the connecting screen. 
The walk around I found is: delete all references to that server and password 
in the ini file, and write-protect the ini file. It works, everytime i get 
asked to enter the password when connecting to the server. 
I have this problem when connecting to windows and linux servers. The windows 
client never had it. 
Please, let me know if you need more info about this. 
Thanks
Comment 1 Ryan C. Gordon 2002-09-16 08:35:15 EDT
wow...I'll take a look.

--ryan.

Comment 2 Rob Gutermuth 2002-10-02 15:01:20 EDT
I also had this issue exact issue with both version 1077 and 1080c, though not
with classic UT v436...  Looks like it's worse in the full version (see bug #146)
Comment 3 Ryan C. Gordon 2003-01-05 11:47:05 EST

*** This bug has been marked as a duplicate of 146 ***