Created attachment 3231[details]
different console output of crashes
Originally I downloaded psychonauts-linux-05312012.zip (via Humble Bundle V) and encountered several random crashes and sometimes cutscenes played without audio.
After patching with psychonuts-linux-test-06032012.tar.bz2 it's more stable than before and the audio-issue is resolved. But I still run into random crashes where the game just aborts.
See the attachment for different console outputs of Psychonauts.
Some information about my system:
- It's an Intel core i3, 4 GB RAM, nVidia GeForce GT 220
- Linux-distribution: a more or less current Debian sid / amd64
- Package versions:
- linux-image-3.2.0-2-amd64 3.2.19-1
- libc6 2.3-33
- lib32stdc++6 4.7.1-1
- lib32gcc1 1:4.7.1-1
- libgl1-nvidia-glx[-ia32] 295.59-1
In case you need more information, feel free to ask.
PS:
The existing bug 5574 pretty much describes what I encounter.
So I hope, the additional console outputs will help...
BTW, currently I'm evaluating, if changing .local/share/Psychonauts/AudioSettings.ini (as described in bug 5634) helps.
I've started with setting "HardwareAccel" to "false"...
Created attachment 3232 [details] my profile directory just before the tank battle